![]() When it comes to court, the rules work like this: the prosecutor is the person who is allowed to call witnesses, who give testimonies, which must then be cross-examined by the defence attorney. Mysterious coffee-consuming rule-spouting prosecutor. Oh, and with the help of a psychic pendant, a Magatama, given to Phoenix by Pearl in PW2, Phoenix is able to detect when people are keeping secrets from him. Which manifests by their growing a lot taller, and getting large breasts. Both of whom are capable of channelling the spirit of his dead friend and teacher, Mia (Maya's older sister). With the help of his psychic 19-year-old friend, Maya. You play young (now 24) lawyer Phoenix Wright, a defence attorney who, like all the best TV lawyers, investigates his clients' cases for himself. (Well, 8/10 works, as this third, and best in the series, once more limits itself to). Accept that, as odd as it sounds, it's something that really works. To explain these games to the uninitiated is hard, so bear with these two paragraphs. And so, once more, I find myself with the opportunity to convince you to buy one of the funniest games you'll ever play. He's back, and he's back for the last time. ![]() It is, of course, a conversation between the best lawyer in the history of the universe, Phoenix Wright, and the erstwhile Judge presiding over yet another of his cases. "A 'computer'? What does one of those do?" "A computer virus is a program that wreaks havoc on a network of computers." "A 'computer virus'? What does one of those do?"
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